Pengenalan Dan Pelatihan Pemrograman Berbasis Blok Bagi Anak

Authors

  • Erba Lutfina Universitas Nasional Karangturi
  • Anindya Khrisna Wardhani Universitas Nasional Karangturi

DOI:

https://doi.org/10.24246/jms.v1i12020p107-111

Keywords:

Pemrograman, coding, game, pemrograman berbasis blok

Abstract

The introduction of programming knowledge for elementary and middle school students is needed to improve children's thinking and creativity. As educators who pay attention to programming-based education, lecturers of the Karangturi National University provide training on programming or coding for educators and general public. This comunity service aims to provide insight to parents, educators, and children about programming as well as skills that are needed to create digital applications. This community service activity was carried out in 2 sessions, the introduction of coding applications for children such as scratch, code.org, CodeCombat, Appinventor, and the training on the use of these applications for participants. The training material includes the explanations of benefits of various applications, the differences implementation of those applications and the evaluation of the applications by participants. Throught the community service, it is expected that participants can understand the basic skill of programming and able to deliver and taught the material to children.

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References

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Published

2020-09-12

How to Cite

Lutfina, E., & Wardhani, A. K. (2020). Pengenalan Dan Pelatihan Pemrograman Berbasis Blok Bagi Anak. Magistrorum Et Scholarium: Jurnal Pengabdian Masyarakat, 1(1), 107–111. https://doi.org/10.24246/jms.v1i12020p107-111

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Articles